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+2 Constitution, +2 Wisdom, -2 Dexterity: Deep one hybrids are hearty and devout, but tend to be somewhat slow and awkward in their movements. Pathfinder just brought them in wholesale, and even made Deep One Hybrid a potential PC race. While the aboleths’ skum servants echoed Lovecraft ’s deep ones, now we have the (fully statted) real thing courtesy of Bestiary 5 . To-Hit, Hit Dice, Saves, Weapons and Armour: All as per Fighter. Deep One Hybrid Characters. With those ability modifiers, it seems to me than Hybrids would do okay with heavy armour, maybe in a tanky role. So you set out, in search of the truth. That said, this is basically the even grimdarker aquatic version of the Half-Orc , since you will ultimately transform into a full-blown Deep One, and this means complete, total and irreversible personality death . But one day, you realized something odd was going on. Not looking to exploit the whole transform-into-a-Deep-One thing, because obviously no DM in their right mind would let me play as a full Deep One. ... and since Pathfinder uses the same core system, it still applies every bit today as it did then. When 10 or more miles away from large salt water bodies for more than a day the Deep one must make a wisdom save DC 18 or suffer the loss of 1 wisdom. Experience Per Level: As per Magic-User. Deep One Hybrid, from Pathfinder Bestiary 5. Deep One If D&D flirted with Lovecraft and early Pathfinder began a love affair with him, by now 6+ years in we’ve achieved a full-blown marriage. Each pack includes one premium, pre-painted figure to use in your Arkham-themed adventures. Due to the extraordinary ability final change, a deep one hybrid turns into an actual deep one a few months after reaching venerable age. Sea Longing: deep one hybrids are tethered to the sea. The text says nothing about this real deep one then becoming a monster under the DM's control. Unfortunately for you, the truth is about to find you. A deep one hybrid ages at the same rate as a half-orc. Contents: 1 Painted & Assembled Deep One Hybrid. Enhance your game and rise up against the Ancient Ones in style! B/X Class: The Deep One Hybrid. This is an accessory for Arkham Horror … ACTIONS. Club. This is not a stand-alone game. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. The deep one hybrid can only recover … Hydrated Vitality: A deep one hybrid with this racial trait gains fast healing 2 for 1 round anytime she submerges completely within a body of natural salt water, fresh water, or brackish water. The Paizo Pathfinder Roleplaying Game rules. Deep One Hybrid - Pathfinder_OGC Deep one hybrids are defined by their class levels—they don't possess racial Hit Dice. A mere 1d12 months after a deep one hybrid reaches venerable age (at 60 years old), it dies a painful, agonizing death, only to have its body transform into that of a mature deep one. Thinking of making a Deep One Hybrid PC for a mostly-nautical and coastal campaign. Does a player whose PC deep one hybrid becomes a real deep one see the GM take control of his character? All deep one hybrids have the following racial traits. So in the description it states that they have the ability Sea Longing: every 24 hours a deep one hybrid spends in an area more than 10 miles from the sea it must succeed a dc20 will save or take one point wis drain.

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